Chess Openings·Four Knights Game, Scotch Variation

Open Game

Four Knights Game, Scotch Variation

1.e4 e5 2.Nf3 Nc6 3.Nc3 Nf6 4.d4

Step through

7 / 7
  1. 1.
  2. 2.
  3. 3.
  4. 4.

Tap a move to jump to that position.

Both sides start with the same shape, so whoever breaks it first carries the risk. One of the oldest and most trodden paths in the game. Of the four central squares, pawns stand on d4 · e4 · e5. Nothing has been captured yet. Neither side has castled yet.

The position

Length
7 moves
To move
Black
Legal replies
30
Minor pieces out
White 2 · Black 2
Material
level
Castling rights left
KQkq
FEN
r1bqkb1r/pppp1ppp/2n2n2/4p3/3PP3/2N2N2/PPP2PPP/R1BQKB1R b KQkq d3 0 4

Move by move

Each move spelled out: which piece went from where to where.

  1. 1.e4White: Pawn e2e4
  2. 1e5Black: Pawn e7e5
  3. 2.Nf3White: Knight g1f3
  4. 2Nc6Black: Knight b8c6
  5. 3.Nc3White: Knight b1c3
  6. 3Nf6Black: Knight g8f6
  7. 4.d4White: Pawn d2d4

Nearby lines

first 6 moves shared

Common questions

Q. What are the moves of Four Knights Game, Scotch Variation?

1.e4 e5 2.Nf3 Nc6 3.Nc3 Nf6 4.d4

Q. Which family does it belong to?

Open Game — Everything that starts 1.e4 e5.

Q. Who is to move next?

After 7 moves it is Black to move.