Chess Openings·Blackmar-Diemer Gambit

Closed Game

Blackmar-Diemer Gambit

1.d4 d5 2.e4 dxe4 3.Nc3

Step through

5 / 5
  1. 1.
  2. 2.
  3. 3.

Tap a move to jump to that position.

One pawn is given up to bring the pieces out faster. The plan points straight at the enemy king. Of the four central squares, pawns stand on d4 · e4. 1 pieces have left the board. Neither side has castled yet.

The position

Length
5 moves
To move
Black
Legal replies
30
Minor pieces out
White 1 · Black 0
Material
38 · 39
Castling rights left
KQkq
FEN
rnbqkbnr/ppp1pppp/8/8/3Pp3/2N5/PPP2PPP/R1BQKBNR b KQkq - 1 3

Move by move

Each move spelled out: which piece went from where to where.

  1. 1.d4White: Pawn d2d4
  2. 1d5Black: Pawn d7d5
  3. 2.e4White: Pawn e2e4
  4. 2dxe4Black: Pawn d5e4 (capture)
  5. 3.Nc3White: Knight b1c3

Nearby lines

first 2 moves shared

Common questions

Q. What are the moves of Blackmar-Diemer Gambit?

1.d4 d5 2.e4 dxe4 3.Nc3

Q. Which family does it belong to?

Closed Game — 1.d4 d5, queen’s pawns facing each other.

Q. Who is to move next?

After 5 moves it is Black to move.